# Dunk Shot: commented MSX disassembly

> Dunk Shot documents the 1986 MSX game's code and data through a commented disassembly generated from a user-provided cartridge image. Its tools trace Z80 control flow, draw graphics from cartridge data, inspect sound pieces and compare the reassembled ROM with the original; the author reports a byte-for-byte match.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/antxiko/DunkShot-disassembly>
- Primary source: <https://github.com/antxiko/DunkShot-disassembly/blob/2023245d26163055204920f58dc57ecd5a9f7809/README.md>
- Catalog page: <https://awesomerea.org/resources/dunk-shot-msx-case/>
- Record JSON: <https://awesomerea.org/resources/dunk-shot-msx-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dunk-shot-msx-case/index.md)

## Requirements & limits

- Provide your own Dunk Shot cartridge image as dunkshot.rom; Python 3, GNU make and Pasmo are required.
- The MIT license covers the project's tools, comments, analysis and documentation.

## Primary sources

1. <https://github.com/antxiko/DunkShot-disassembly/blob/2023245d26163055204920f58dc57ecd5a9f7809/README.md>
2. <https://github.com/antxiko/DunkShot-disassembly/blob/2023245d26163055204920f58dc57ecd5a9f7809/docs/GETTING-STARTED.md>
3. <https://github.com/antxiko/DunkShot-disassembly/blob/2023245d26163055204920f58dc57ecd5a9f7809/LICENSE>

## More in Games

- [dw3-decomp-expanded: matching Digimon World 2003 card-game functions](https://awesomerea.org/resources/dw3-decomp-expanded-case/index.md) · Case study
- [DX-Ball: an REA-guided function-level reconstruction with Codex](https://awesomerea.org/resources/dx-ball-rea-reconstruction-case/index.md) · Case study
- [DX-Ball: reconstruct sound panning](https://awesomerea.org/resources/rea-dxball-case/index.md) · Case study
- [Elite: Harmless — a Commodore 64 Elite disassembly](https://awesomerea.org/resources/elite-harmless-case/index.md) · Case study
- [EQOA Decomp: matching PS2 modules of EverQuest Online Adventures: Frontiers](https://awesomerea.org/resources/eqoa-frontiers-decomp-case/index.md) · Case study
- [Eternal Darkness: a work-in-progress GameCube decompilation](https://awesomerea.org/resources/unending-occlusion-eternal-darkness-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
