Case study
Duck Hunt Disassembly: reconstructing the World release in assembly
Duck Hunt Disassembly reconstructs the game's World release as NES assembly using nesgodisasm and an emulator code/data log. The assembly builds through ca65 and ld65, with a CRC-32 check against the target ROM; RAM-viewer experiments inform its variable notes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2023-09-22
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Target: Duck Hunt World (JUE) release with CRC-32 4644085e.
- Prerequisites: Building the ROM uses ca65 and ld65; nesgodisasm generates assembly, and an emulator can produce the code/data log.
- Limits: The code/data log is still a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{duck-hunt-disassembly-case,
title = {{Duck Hunt Disassembly: reconstructing the World release in assembly}},
howpublished = {\url{https://github.com/jpeisach/DuckHuntDisassembly}},
url = {https://github.com/jpeisach/DuckHuntDisassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/duck-hunt-disassembly-case/}}
}Plain text
Duck Hunt Disassembly: reconstructing the World release in assembly. https://github.com/jpeisach/DuckHuntDisassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/duck-hunt-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- Duke Nukem Zero Hour: decompiling the Nintendo 64 game · Case study
- Duke1Decomp: matching source snippets for Duke Nukem 1 · Case study
- Duke2Reconstructed: matching Duke Nukem II source reconstruction · Case study
- Dunk Shot: commented MSX disassembly · Case study
- dw3-decomp-expanded: matching Digimon World 2003 card-game functions · Case study
- DX-Ball: an REA-guided function-level reconstruction with Codex · Case study