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Case study

Dogcomp: a PAL PlayStation 2 decompilation of Dog's Life

Dogcomp decompiles the PAL PlayStation 2 release of Dog's Life into C++ source. Its Splat-based build splits the user-provided SCES_512.48 executable, inserts assembly for functions without a C++ match, links the result and compares its checksum with the original.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
17
Last commit
2026-11-03
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: The SCES_512.48 ELF from a personal game copy is required.
  • Prerequisites: The documented setup uses Linux or Windows through WSL, Python 3.9+, MIPS binutils and Ninja.
  • Limits: Nonmatching functions remain as split assembly.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{dogs-life-decomp-case,
  title = {{Dogcomp: a PAL PlayStation 2 decompilation of Dog's Life}},
  howpublished = {\url{https://github.com/IWILLCRAFT-M0d/dogcomp}},
  url = {https://github.com/IWILLCRAFT-M0d/dogcomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dogs-life-decomp-case/}}
}

Plain text

Dogcomp: a PAL PlayStation 2 decompilation of Dog's Life. https://github.com/IWILLCRAFT-M0d/dogcomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dogs-life-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.MD GitHub · IWILLCRAFT-M0d/dogcomp · Revision 4549c64

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