Case study
Demon's Souls: native Windows port of the PS3 game
This is a native Windows build of Demon's Souls for the PlayStation 3, USA release BLUS-30443. The README says PPU and SPU code is statically recompiled to C and C++ with ps3recomp and rendered with Direct3D 12.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 210
- Last commit
- 2026-11-09
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- No game files are included. SETUP builds the game on your PC from your own disc image.
- The README says the whole game seems playable, with sound, music, and movies, on keyboard and mouse or an Xbox controller.
- The repository's code and patches are MIT-licensed. ps3recomp is credited as MIT.
Cite
BibTeX
@misc{demons-souls-recomp-case,
title = {{Demon's Souls: native Windows port of the PS3 game}},
howpublished = {\url{https://github.com/timboat/demons-souls-recomp}},
url = {https://github.com/timboat/demons-souls-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/demons-souls-recomp-case/}}
}Plain text
Demon's Souls: native Windows port of the PS3 game. https://github.com/timboat/demons-souls-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/demons-souls-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · timboat/demons-souls-recomp · Revision 51f8640
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