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Case study

Demon's Souls: native Windows port of the PS3 game

This is a native Windows build of Demon's Souls for the PlayStation 3, USA release BLUS-30443. The README says PPU and SPU code is statically recompiled to C and C++ with ps3recomp and rendered with Direct3D 12.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
210
Last commit
2026-11-09
Language
Python

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • No game files are included. SETUP builds the game on your PC from your own disc image.
  • The README says the whole game seems playable, with sound, music, and movies, on keyboard and mouse or an Xbox controller.
  • The repository's code and patches are MIT-licensed. ps3recomp is credited as MIT.

Cite

BibTeX

@misc{demons-souls-recomp-case,
  title = {{Demon's Souls: native Windows port of the PS3 game}},
  howpublished = {\url{https://github.com/timboat/demons-souls-recomp}},
  url = {https://github.com/timboat/demons-souls-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/demons-souls-recomp-case/}}
}

Plain text

Demon's Souls: native Windows port of the PS3 game. https://github.com/timboat/demons-souls-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/demons-souls-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · timboat/demons-souls-recomp · Revision 51f8640

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