Case study
Cranked: reconstructing the Playdate runtime
Cranked reconstructs a runtime for Playdate console games by emulating its ARM processor with Unicorn and implementing the Playdate API across native, Lua and C++ calls. Development compares program execution with the official simulator, and the emulator accepts .pdx directories or .pdx.zip archives. The author reports compatibility mainly with SDK demos so far.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 111
- Last commit
- 2026-09-18
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide Playdate .pdx directories or .pdx.zip archives; the Libretro core accepts only .pdx.zip.
- Limits: Compatibility is mostly limited to SDK demos, and encrypted Catalog ROMs are unsupported.
- License: MIT.
Cite
BibTeX
@misc{cranked-playdate-case,
title = {{Cranked: reconstructing the Playdate runtime}},
howpublished = {\url{https://github.com/TheLogicMaster/Cranked}},
url = {https://github.com/TheLogicMaster/Cranked},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cranked-playdate-case/}}
}Plain text
Cranked: reconstructing the Playdate runtime. https://github.com/TheLogicMaster/Cranked (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cranked-playdate-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · TheLogicMaster/Cranked · Revision 6d29957
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