Case study
Conker: Live & Reloaded — native recompilation for Switch, Linux and Windows
This statically recompiles Conker: Live & Reloaded for the original Xbox to Nintendo Switch, Linux, and Windows. The retail NTSC default.xbe has SHA-1 2232a1b3874d67b4bb4cf53a940420d2dab59535. Single player is playable. The Switch build is reported at a stable 30 fps, with true 16:9 and an experimental 60 fps mode. Linux and Windows use OpenGL 3.3. Multiplayer and Xbox Live do not work.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 33
- Last commit
- 2026-11-06
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
Demo available · no screenshot
- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- A build machine with 16 GB of RAM and about 20 GB free. extract-xiso unpacks the disc, and sha1sum checks default.xbe. Linux and Windows need OpenGL 3.3.
- License: MIT.
Cite
BibTeX
@misc{conker-lr-native,
title = {{Conker: Live \& Reloaded — native recompilation for Switch, Linux and Windows}},
howpublished = {\url{https://github.com/rashevskyv/conker-lr-recomp}},
url = {https://github.com/rashevskyv/conker-lr-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/conker-lr-native/}}
}Plain text
Conker: Live & Reloaded — native recompilation for Switch, Linux and Windows. https://github.com/rashevskyv/conker-lr-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/conker-lr-native/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · rashevskyv/conker-lr-recomp · Revision db1617e
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