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Case study

Crackdown: Xbox 360 static recompilation

This recompiles Crackdown title update 0 for the Xbox 360 with ReXGlue SDK 0.2.2. The README says the project is unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
38
Last commit
2026-03-04
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • CMake, the ReXGlue SDK, and a 2007 Xbox 360 copy of Crackdown. Copy the disc into assets, then run cmake configure, cmake --build . --target crackdown_codegen, and cmake --build .. Launch with crackdown --assets and the assets folder.
  • The README names no license.

Cite

BibTeX

@misc{crackdown-recomp,
  title = {{Crackdown: Xbox 360 static recompilation}},
  howpublished = {\url{https://github.com/SkiddyToast/Crackdown}},
  url = {https://github.com/SkiddyToast/Crackdown},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/crackdown-recomp/}}
}

Plain text

Crackdown: Xbox 360 static recompilation. https://github.com/SkiddyToast/Crackdown (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/crackdown-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · SkiddyToast/Crackdown · Revision 1b89e0f

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