Case study
Crackdown: Xbox 360 static recompilation
This recompiles Crackdown title update 0 for the Xbox 360 with ReXGlue SDK 0.2.2. The README says the project is unfinished.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 38
- Last commit
- 2026-03-04
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- CMake, the ReXGlue SDK, and a 2007 Xbox 360 copy of Crackdown. Copy the disc into assets, then run cmake configure, cmake --build . --target crackdown_codegen, and cmake --build .. Launch with crackdown --assets and the assets folder.
- The README names no license.
Cite
BibTeX
@misc{crackdown-recomp,
title = {{Crackdown: Xbox 360 static recompilation}},
howpublished = {\url{https://github.com/SkiddyToast/Crackdown}},
url = {https://github.com/SkiddyToast/Crackdown},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/crackdown-recomp/}}
}Plain text
Crackdown: Xbox 360 static recompilation. https://github.com/SkiddyToast/Crackdown (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/crackdown-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · SkiddyToast/Crackdown · Revision 1b89e0f
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