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Case study

Conker: Live & Reloaded — static recompilation of the Xbox game

Conker: Live & Reloaded translates the European original Xbox game's x86 XBE code into C++ for a native Windows x64 build. Game-specific configuration and hooks work with an Xbox runtime that replaces kernel, graphics, sound, and input services; technical notes document fixes for inlined Direct3D state.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
5
Last commit
2026-11-04
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide your own European Conker: Live & Reloaded default.xbe and game data.
  • Prerequisites: Building requires Visual Studio 2022 or newer with C++, Clang, and CMake tools.
  • Limits: The author reports single-player progress; multiplayer matches remain untested.
  • License: MIT license.

Cite

BibTeX

@misc{conker-live-reloaded-recomp-case,
  title = {{Conker: Live \& Reloaded — static recompilation of the Xbox game}},
  howpublished = {\url{https://github.com/yacineolivier-maker/ConkerLR-Recomp}},
  url = {https://github.com/yacineolivier-maker/ConkerLR-Recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/conker-live-reloaded-recomp-case/}}
}

Plain text

Conker: Live & Reloaded — static recompilation of the Xbox game. https://github.com/yacineolivier-maker/ConkerLR-Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/conker-live-reloaded-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · yacineolivier-maker/ConkerLR-Recomp · Revision 2013160
  2. docs/TECHNICAL_NOTES.md GitHub · yacineolivier-maker/ConkerLR-Recomp · Revision 2013160

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