Case study
ClassicUO: Ultima Online Classic Client reimplementation
ClassicUO recreates the Ultima Online Classic Client in C# on FNA-XNA. Its source includes game asset loaders and client logic for a separately obtained installation, and the authors describe testing primarily against free shards.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 742
- Last commit
- 2026-09-29
- Language
- C#
- License (GitHub)
- BSD-2-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a legally obtained copy of the Ultima Online Classic Client.
- Limits: The client is under heavy development and is primarily tested against free shards.
- License: LICENSE.md states BSD-2-Clause, while README.md states BSD 4.
Cite
BibTeX
@misc{classicuo-case,
title = {{ClassicUO: Ultima Online Classic Client reimplementation}},
howpublished = {\url{https://github.com/ClassicUO/ClassicUO}},
url = {https://github.com/ClassicUO/ClassicUO},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/classicuo-case/}}
}Plain text
ClassicUO: Ultima Online Classic Client reimplementation. https://github.com/ClassicUO/ClassicUO (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/classicuo-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ClassicUO/ClassicUO · Revision ee79d7e
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