# Character Pipeline: April 2001 library decompilation

> Character Pipeline April 2001 Libraries reconstructs C source for the component's built code libraries. It covers actor, animation, control, geometry palette, lighting, shader and skinning libraries; make extract uses DTK to disassemble user-provided .a archives into source files.

- Type: Case study
- Targets: Binary
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/doldecomp/dolcp-apr2001>
- Primary source: <https://github.com/doldecomp/dolcp-apr2001/blob/0d3aed5d36b970367fe1ded06c28064dce458139/README.md>
- Catalog page: <https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/character-pipeline-apr2001-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/character-pipeline-apr2001-decomp-case/index.md)

## Requirements & limits

- Users must supply their own .a archives in baserom/ for extraction.
- build-essential and binutils-powerpc-linux-gnu are specified for building.
- No licence file is listed in the repository.

## Primary sources

1. <https://github.com/doldecomp/dolcp-apr2001/blob/0d3aed5d36b970367fe1ded06c28064dce458139/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
