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Case study

Chameleon Twist: Recompiled — a native port of Chameleon Twist

Chameleon Twist: Recompiled uses N64: Recompiled to statically recompile the Japanese Nintendo 64 release of Chameleon Twist, with RT64 for rendering.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
63
Last commit
2025-03-11
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies the Japanese ROM. Formats other than .z64 are converted when the ROM is that version. Other languages and modded ROMs are not accepted.
  • Prebuilt binaries are on the repository Releases page.
  • The README does not name a license.

Cite

BibTeX

@misc{chameleon-twist-recomp-case,
  title = {{Chameleon Twist: Recompiled — a native port of Chameleon Twist}},
  howpublished = {\url{https://github.com/Rainchus/ChameleonTwist1-JP-Recomp}},
  url = {https://github.com/Rainchus/ChameleonTwist1-JP-Recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/chameleon-twist-recomp-case/}}
}

Plain text

Chameleon Twist: Recompiled — a native port of Chameleon Twist. https://github.com/Rainchus/ChameleonTwist1-JP-Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/chameleon-twist-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Rainchus/ChameleonTwist1-JP-Recomp · Revision f7d1714

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