Case study
Azazel6: an experimental Tekken 6 PSP static recompilation for Android
Azazel6 researches a native Android ARM64 port of Tekken 6 for PSP by translating selected Allegrex/MIPS code ahead of time to C++ and building a PSP service host. It includes executable analysis, an import inventory and bounded startup probes. The author reports that translated startup reaches graphics initialization; the game remains unplayable.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 10
- Last commit
- 2026-11-06
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: Compatible files from the user's own Tekken 6 USA copy, including a decrypted EBOOT for analysis.
- Prerequisites: Git, Python 3.10+, CMake 3.22+ and a C++20 compiler; the Android target is ARM64.
- Limits: The author reports no title screen, displayed game scene, audio or guest controls; performance against PPSSPP is unmeasured.
- License: MIT license for original Azazel6 code.
Cite
BibTeX
@misc{azazel6-case,
title = {{Azazel6: an experimental Tekken 6 PSP static recompilation for Android}},
howpublished = {\url{https://github.com/zxyandreay/azazel6}},
url = {https://github.com/zxyandreay/azazel6},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/azazel6-case/}}
}Plain text
Azazel6: an experimental Tekken 6 PSP static recompilation for Android. https://github.com/zxyandreay/azazel6 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/azazel6-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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