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Case study

Azazel6: an experimental Tekken 6 PSP static recompilation for Android

Azazel6 researches a native Android ARM64 port of Tekken 6 for PSP by translating selected Allegrex/MIPS code ahead of time to C++ and building a PSP service host. It includes executable analysis, an import inventory and bounded startup probes. The author reports that translated startup reaches graphics initialization; the game remains unplayable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
10
Last commit
2026-11-06
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Compatible files from the user's own Tekken 6 USA copy, including a decrypted EBOOT for analysis.
  • Prerequisites: Git, Python 3.10+, CMake 3.22+ and a C++20 compiler; the Android target is ARM64.
  • Limits: The author reports no title screen, displayed game scene, audio or guest controls; performance against PPSSPP is unmeasured.
  • License: MIT license for original Azazel6 code.

Cite

BibTeX

@misc{azazel6-case,
  title = {{Azazel6: an experimental Tekken 6 PSP static recompilation for Android}},
  howpublished = {\url{https://github.com/zxyandreay/azazel6}},
  url = {https://github.com/zxyandreay/azazel6},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/azazel6-case/}}
}

Plain text

Azazel6: an experimental Tekken 6 PSP static recompilation for Android. https://github.com/zxyandreay/azazel6 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/azazel6-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · zxyandreay/azazel6 · Revision 2124b7a
  2. LICENSE GitHub · zxyandreay/azazel6 · Revision 2124b7a

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