# Azazel6: an experimental Tekken 6 PSP static recompilation for Android

> Azazel6 researches a native Android ARM64 port of Tekken 6 for PSP by translating selected Allegrex/MIPS code ahead of time to C++ and building a PSP service host. It includes executable analysis, an import inventory and bounded startup probes. The author reports that translated startup reaches graphics initialization; the game remains unplayable.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/zxyandreay/azazel6>
- Primary source: <https://github.com/zxyandreay/azazel6/blob/2124b7a7dd113f6ccad99976b6366bd9f0499555/README.md>
- Catalog page: <https://awesomerea.org/resources/azazel6-case/>
- Record JSON: <https://awesomerea.org/resources/azazel6-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/azazel6-case/index.md)

## Requirements & limits

- **Prerequisites:** Compatible files from the user's own Tekken 6 USA copy, including a decrypted EBOOT for analysis.
- **Prerequisites:** Git, Python 3.10+, CMake 3.22+ and a C++20 compiler; the Android target is ARM64.
- **Limits:** The author reports no title screen, displayed game scene, audio or guest controls; performance against PPSSPP is unmeasured.
- **License:** MIT license for original Azazel6 code.

## Primary sources

1. <https://github.com/zxyandreay/azazel6/blob/2124b7a7dd113f6ccad99976b6366bd9f0499555/README.md>
2. <https://github.com/zxyandreay/azazel6/blob/2124b7a7dd113f6ccad99976b6366bd9f0499555/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
