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Case study

Ace Combat 3: static recompilation for Windows

This is a native Windows port of Ace Combat 3: Electrosphere. The MIPS code is translated to C ahead of time and linked against rewritten Psy-Q libraries. ac3.exe draws in software. ac3_enhanced.exe adds a Vulkan renderer with higher resolution, 16:9, and a longer draw distance.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
44
Last commit
2026-10-02
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Both Japanese revision 1 discs, SLPS-02020 and SLPS-02021, as 2352-byte .bin files. Windows x64, Visual Studio 2022, clang 22.1, CMake 3.20 or newer, Ninja, Python 3 as python, the Vulkan SDK, and SDL3 3.4.8.
  • The README names no license.

Cite

BibTeX

@misc{ace-combat-3-recomp,
  title = {{Ace Combat 3: static recompilation for Windows}},
  howpublished = {\url{https://github.com/sal063/Ace-Combat-3-static-recompilation}},
  url = {https://github.com/sal063/Ace-Combat-3-static-recompilation},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ace-combat-3-recomp/}}
}

Plain text

Ace Combat 3: static recompilation for Windows. https://github.com/sal063/Ace-Combat-3-static-recompilation (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/ace-combat-3-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sal063/Ace-Combat-3-static-recompilation · Revision 0dfb149

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