# Ace Combat 3: static recompilation for Windows

> This is a native Windows port of Ace Combat 3: Electrosphere. The MIPS code is translated to C ahead of time and linked against rewritten Psy-Q libraries. ac3.exe draws in software. ac3_enhanced.exe adds a Vulkan renderer with higher resolution, 16:9, and a longer draw distance.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sal063/Ace-Combat-3-static-recompilation>
- Primary source: <https://github.com/sal063/Ace-Combat-3-static-recompilation/blob/0dfb14971b6a5f0f001f02dcc810e6ec6c0065a5/README.md>
- Catalog page: <https://awesomerea.org/resources/ace-combat-3-recomp/>
- Record JSON: <https://awesomerea.org/resources/ace-combat-3-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ace-combat-3-recomp/index.md)

## Requirements & limits

- Both Japanese revision 1 discs, SLPS-02020 and SLPS-02021, as 2352-byte .bin files. Windows x64, Visual Studio 2022, clang 22.1, CMake 3.20 or newer, Ninja, Python 3 as python, the Vulkan SDK, and SDL3 3.4.8.
- The README names no license.

## Primary sources

1. <https://github.com/sal063/Ace-Combat-3-static-recompilation/blob/0dfb14971b6a5f0f001f02dcc810e6ec6c0065a5/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
