Case study
ZOE-Recompiled: statically recompiling Zone of the Enders for Windows
ZOE-Recompiled is a native Windows port of Zone of the Enders for the PlayStation 2, USA SLUS-201.48. PS2Recomp statically recompiles the MIPS code to C++. The runtime uses an OpenGL renderer, compiled vector-unit programs, and IOP and sound emulation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 64
- Last commit
- 2026-11-01
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- On first start the program asks for the player's USA disc image and checks that it is Zone of the Enders.
- The README says the game is playable from the intro through the final area, including the hidden Versus mode. A controller is the tested input. The options menu still uses the keyboard.
- The README names no license for this port.
Cite
BibTeX
@misc{zoe-recompiled-case,
title = {{ZOE-Recompiled: statically recompiling Zone of the Enders for Windows}},
howpublished = {\url{https://github.com/Yaz-Myst/ZOE-Recompiled}},
url = {https://github.com/Yaz-Myst/ZOE-Recompiled},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/zoe-recompiled-case/}}
}Plain text
ZOE-Recompiled: statically recompiling Zone of the Enders for Windows. https://github.com/Yaz-Myst/ZOE-Recompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zoe-recompiled-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Yaz-Myst/ZOE-Recompiled · Revision fe89dd6
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