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Case study

ZOE-Recompiled: statically recompiling Zone of the Enders for Windows

ZOE-Recompiled is a native Windows port of Zone of the Enders for the PlayStation 2, USA SLUS-201.48. PS2Recomp statically recompiles the MIPS code to C++. The runtime uses an OpenGL renderer, compiled vector-unit programs, and IOP and sound emulation.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
64
Last commit
2026-11-01
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • On first start the program asks for the player's USA disc image and checks that it is Zone of the Enders.
  • The README says the game is playable from the intro through the final area, including the hidden Versus mode. A controller is the tested input. The options menu still uses the keyboard.
  • The README names no license for this port.

Cite

BibTeX

@misc{zoe-recompiled-case,
  title = {{ZOE-Recompiled: statically recompiling Zone of the Enders for Windows}},
  howpublished = {\url{https://github.com/Yaz-Myst/ZOE-Recompiled}},
  url = {https://github.com/Yaz-Myst/ZOE-Recompiled},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/zoe-recompiled-case/}}
}

Plain text

ZOE-Recompiled: statically recompiling Zone of the Enders for Windows. https://github.com/Yaz-Myst/ZOE-Recompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zoe-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Yaz-Myst/ZOE-Recompiled · Revision fe89dd6

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