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Case study

waze-stuff: mapping Waze tile formats

waze-stuff investigates Waze map-tile files through hex patterns and Python, TypeScript and C code for parsing and partial tile generation. It documents WZM/MAP_PKG, WZDF and WZT structures, including geometry, street labels and tile coordinates.

Targets
App
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
2
Last commit
2026-06-12
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Waze tile files are the analysis input; GeoJSON is used by the documented tile-generation workflow.
  • Limits: Tile creation and some WZT fields are partial; alert, search and route server handling remains unfinished.
  • License: MIT License.

Cite

BibTeX

@misc{waze-stuff-case,
  title = {{waze-stuff: mapping Waze tile formats}},
  howpublished = {\url{https://github.com/michei69/waze-stuff}},
  url = {https://github.com/michei69/waze-stuff},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/waze-stuff-case/}}
}

Plain text

waze-stuff: mapping Waze tile formats. https://github.com/michei69/waze-stuff (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/waze-stuff-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · michei69/waze-stuff · Revision e2111a0
  2. lib/README.md GitHub · michei69/waze-stuff · Revision e2111a0

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