Case study
Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack
Thirdeye reimplements the AESOP/16 and AESOP/32 engine in C++ to run Eye of the Beholder 3 and Dungeon Hack from their original RES files and unchanged bytecode. It includes a SOP virtual machine, resource readers and a RES disassembler, alongside a modern runtime with SDL3 audio, input and display support.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 29
- Last commit
- 2026-08-11
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Demo documented; the documentation covers part of the feature set.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Original copies of the games and their data are required.
- Prerequisites: Building requires CMake 3.15 or newer, a C++20 compiler, SDL3, OpenAL and WildMIDI.
- Limits: Version 0.90.0 is marked unreleased; some described Dungeon Hack features are in that unreleased version.
- License: GPL-3.0.
Cite
BibTeX
@misc{thirdeye-aesop-engine-case,
title = {{Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack}},
howpublished = {\url{https://github.com/psi29a/thirdeye}},
url = {https://github.com/psi29a/thirdeye},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/thirdeye-aesop-engine-case/}}
}Plain text
Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack. https://github.com/psi29a/thirdeye (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/thirdeye-aesop-engine-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · psi29a/thirdeye · Revision 4ec4e6a
- docs/architecture.md GitHub · psi29a/thirdeye · Revision 4ec4e6a
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