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Case study

Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack

Thirdeye reimplements the AESOP/16 and AESOP/32 engine in C++ to run Eye of the Beholder 3 and Dungeon Hack from their original RES files and unchanged bytecode. It includes a SOP virtual machine, resource readers and a RES disassembler, alongside a modern runtime with SDL3 audio, input and display support.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
29
Last commit
2026-08-11
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Demo documented; the documentation covers part of the feature set.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original copies of the games and their data are required.
  • Prerequisites: Building requires CMake 3.15 or newer, a C++20 compiler, SDL3, OpenAL and WildMIDI.
  • Limits: Version 0.90.0 is marked unreleased; some described Dungeon Hack features are in that unreleased version.
  • License: GPL-3.0.

Cite

BibTeX

@misc{thirdeye-aesop-engine-case,
  title = {{Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack}},
  howpublished = {\url{https://github.com/psi29a/thirdeye}},
  url = {https://github.com/psi29a/thirdeye},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/thirdeye-aesop-engine-case/}}
}

Plain text

Thirdeye: reimplementing the AESOP engine for Eye of the Beholder 3 and Dungeon Hack. https://github.com/psi29a/thirdeye (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/thirdeye-aesop-engine-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · psi29a/thirdeye · Revision 4ec4e6a
  2. docs/architecture.md GitHub · psi29a/thirdeye · Revision 4ec4e6a

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