Case study
Thexder: NES level and disassembly analysis
Thexder examines the NES/Famicom game through an IDA analysis file and a PHP level renderer. The renderer reads tile values and object records at fixed offsets in the game ROM and outputs a level image.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 1
- Last commit
- 2020-12-27
- Language
- PHP
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A thexder.nes ROM file is required for the level renderer.
- Prerequisites: PHP with image functions is required for the renderer.
- License: MIT licence.
Cite
BibTeX
@misc{thexder-nes-analysis-case,
title = {{Thexder: NES level and disassembly analysis}},
howpublished = {\url{https://github.com/Xkeeper0/thexder}},
url = {https://github.com/Xkeeper0/thexder},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/thexder-nes-analysis-case/}}
}Plain text
Thexder: NES level and disassembly analysis. https://github.com/Xkeeper0/thexder (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/thexder-nes-analysis-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- files/thexder.php GitHub · Xkeeper0/thexder · Revision 3cf6fd0
- README.md GitHub · Xkeeper0/thexder · Revision 3cf6fd0
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