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Case study

SW_RACER_RE: selected functions from Star Wars Episode I: Racer

SW_RACER_RE maps and reimplements selected functions from Star Wars Episode I: Racer to support game modifications. Symbol files and Ghidra scripts record recovered addresses, while a dinput.dll hook can replace original functions with reconstructed code during play.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
87
Last commit
2026-11-05
Language
C
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Contributing requires Ghidra, Python and a Windows C compiler; using the dinput.dll hook requires a compatible game installation.
  • Testing evidence: The freshly installed GOG executable is the documented version; other versions have not been tested.
  • Scope: The project covers selected functions rather than the entire game.
  • License: AGPL-3.0.

Cite

BibTeX

@misc{sw-racer-re-case,
  title = {{SW\_RACER\_RE: selected functions from Star Wars Episode I: Racer}},
  howpublished = {\url{https://github.com/tim-tim707/SW_RACER_RE}},
  url = {https://github.com/tim-tim707/SW_RACER_RE},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sw-racer-re-case/}}
}

Plain text

SW_RACER_RE: selected functions from Star Wars Episode I: Racer. https://github.com/tim-tim707/SW_RACER_RE (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sw-racer-re-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · tim-tim707/SW_RACER_RE · Revision 4f89895

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