Case study
The Legend of Zelda: Spirit Tracks: hand-decompiled Nintendo DS source
A work-in-progress hand decompilation recreates source for the Nintendo DS game The Legend of Zelda: Spirit Tracks. Its build accepts an owned base ROM for asset extraction and lists Japanese, European and US releases, with Europe Revision 0 as the default.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 77
- Last commit
- 2026-11-08
- Language
- C++
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An owned copy of a supported Spirit Tracks ROM is required to extract assets.
- Prerequisites: Windows or Linux, Python 3.11+, GCC 9+ and Ninja are required for the documented build.
- Limits: The decompilation is a work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{spirit-tracks-decomp-case,
title = {{The Legend of Zelda: Spirit Tracks: hand-decompiled Nintendo DS source}},
howpublished = {\url{https://github.com/zeldaret/st}},
url = {https://github.com/zeldaret/st},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/spirit-tracks-decomp-case/}}
}Plain text
The Legend of Zelda: Spirit Tracks: hand-decompiled Nintendo DS source. https://github.com/zeldaret/st (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/spirit-tracks-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · zeldaret/st · Revision ca06f64
- INSTALL.md GitHub · zeldaret/st · Revision ca06f64
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