Case study
som-decomp: reconstructing Secret of Mana from a cartridge ROM
som-decomp reconstructs the North American SNES release of Secret of Mana with matching 65816 and SPC700 assembly, readable C routines and documentation of combat, AI, maps, menus and audio. Its build extracts data from the user's ROM and the author reports a byte-exact rebuilt image; captured-state differential checks cover much of the recovered C.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2026-10-25
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A user-dumped North American Secret of Mana v1.0 ROM is required; other releases are unsupported.
- Prerequisites: Python 3 and cc65 ca65/ld65 are required; emulator-based tools also need RetroArch with a snes9x or bsnes core.
- Limits: The capture-based C verification harness is not published yet.
- License: GPL-3.0.
Cite
BibTeX
@misc{som-decomp-case,
title = {{som-decomp: reconstructing Secret of Mana from a cartridge ROM}},
howpublished = {\url{https://github.com/cidwel/som-decomp}},
url = {https://github.com/cidwel/som-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/som-decomp-case/}}
}Plain text
som-decomp: reconstructing Secret of Mana from a cartridge ROM. https://github.com/cidwel/som-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/som-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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