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Case study

som-decomp: reconstructing Secret of Mana from a cartridge ROM

som-decomp reconstructs the North American SNES release of Secret of Mana with matching 65816 and SPC700 assembly, readable C routines and documentation of combat, AI, maps, menus and audio. Its build extracts data from the user's ROM and the author reports a byte-exact rebuilt image; captured-state differential checks cover much of the recovered C.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1
Last commit
2026-10-25
Language
Assembly
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-dumped North American Secret of Mana v1.0 ROM is required; other releases are unsupported.
  • Prerequisites: Python 3 and cc65 ca65/ld65 are required; emulator-based tools also need RetroArch with a snes9x or bsnes core.
  • Limits: The capture-based C verification harness is not published yet.
  • License: GPL-3.0.

Cite

BibTeX

@misc{som-decomp-case,
  title = {{som-decomp: reconstructing Secret of Mana from a cartridge ROM}},
  howpublished = {\url{https://github.com/cidwel/som-decomp}},
  url = {https://github.com/cidwel/som-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/som-decomp-case/}}
}

Plain text

som-decomp: reconstructing Secret of Mana from a cartridge ROM. https://github.com/cidwel/som-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/som-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · cidwel/som-decomp · Revision 7158855
  2. Makefile GitHub · cidwel/som-decomp · Revision 7158855

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