Case study
rrt2-decomp: a Rust reimplementation of Railroad Tycoon II
rrt2-decomp reimplements Railroad Tycoon II in Rust after studying the Platinum executable, game data and simulation rules. Its crates parse PK2 archives, LAD sprites, maps and saves, while a differential harness runs original functions for comparison; the new game uses the player's installed assets and a wgpu renderer.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 19
- Last commit
- 2026-11-02
- Language
- Rust
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A copy of Railroad Tycoon II is required for game assets and original-data tests.
- Prerequisites: Building requires the pinned stable Rust toolchain; Linux builds also require clang and mold.
- Limits: The author reports partial decoding of some map and save structures and ongoing classification of executable functions.
- License: GPL-3.0-or-later License.
Cite
BibTeX
@misc{rrt2-decomp-case,
title = {{rrt2-decomp: a Rust reimplementation of Railroad Tycoon II}},
howpublished = {\url{https://github.com/pedryvo/rrt2-decomp}},
url = {https://github.com/pedryvo/rrt2-decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rrt2-decomp-case/}}
}Plain text
rrt2-decomp: a Rust reimplementation of Railroad Tycoon II. https://github.com/pedryvo/rrt2-decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/rrt2-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · pedryvo/rrt2-decomp · Revision 2e29341
- Cargo.toml GitHub · pedryvo/rrt2-decomp · Revision 2e29341
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