Case study
Rockstar Table Tennis Decompilation: an Xbox 360 PowerPC to C++ reconstruction
Rockstar Table Tennis Decompilation reconstructs the Xbox 360 game's PowerPC functions as C++. Its source tree includes function maps, vtable data, initialization-flow findings and an MCP server that exposes decompilation context to contributors. The author reports 3,413 functions decompiled out of 13,545.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2026-04-22
- Language
- C++
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned copy of Rockstar Presents Table Tennis for Xbox 360 is required.
- Prerequisites: The documented MCP workflow requires Node.js and an MCP-compatible client.
- Limits: The author reports 25.2% of functions decompiled; the reconstruction remains partial.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{rockstar-table-tennis-decomp-case,
title = {{Rockstar Table Tennis Decompilation: an Xbox 360 PowerPC to C++ reconstruction}},
howpublished = {\url{https://github.com/OZORDI/tt-decomp}},
url = {https://github.com/OZORDI/tt-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rockstar-table-tennis-decomp-case/}}
}Plain text
Rockstar Table Tennis Decompilation: an Xbox 360 PowerPC to C++ reconstruction. https://github.com/OZORDI/tt-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rockstar-table-tennis-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · OZORDI/tt-decomp · Revision cfc8400
- INIT_FLOW_ANALYSIS.md GitHub · OZORDI/tt-decomp · Revision cfc8400
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