Case study
Rocket: Robot on Wheels — Nintendo 64 decompilation
This repository is a decompilation of the Nintendo 64 game Rocket: Robot on Wheels. The US ROM is named baserom.us.z64.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 46
- Last commit
- 2023-01-15
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- Install a MIPS gcc and MIPS binutils. Place the ROM in the project root, run make setup once, then make.
- The README names no license.
Cite
BibTeX
@misc{rocket-robot-on-wheels-decomp,
title = {{Rocket: Robot on Wheels — Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/RocketRet/Rocket-Robot-On-Wheels}},
url = {https://github.com/RocketRet/Rocket-Robot-On-Wheels},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rocket-robot-on-wheels-decomp/}}
}Plain text
Rocket: Robot on Wheels — Nintendo 64 decompilation. https://github.com/RocketRet/Rocket-Robot-On-Wheels (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/rocket-robot-on-wheels-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · RocketRet/Rocket-Robot-On-Wheels · Revision cd1fc6d
More in Games
- Rockman Dash: a partial Japanese Nintendo 64 decompilation · Case study
- Rockstar Table Tennis Decompilation: an Xbox 360 PowerPC to C++ reconstruction · Case study
- Rood Reverse: decompilation of Vagrant Story · Case study
- RSDKv2 Decompilation: Retro Engine v2 · Case study
- RSDKv3 Decompilation: Sonic CD (2011) on a reconstructed Retro Engine v3 · Case study
- RSDKv4 Decompilation: Retro Engine v4 and the Sonic 1 & 2 (2013) menus · Case study