Case study
Road Trip Adventure: a PlayStation 2 recompilation
This statically recompiles Road Trip, Choro Q HG 2 for the PlayStation 2, USA SLUS-20398, to Windows, macOS, and Android with PS2Recomp. The first launch reads the player's disc image and compiles the game on the device. Render scale goes up to 4x. Extra frames at 120 and 240 Hz are redrawn from the game's geometry. The Windows archive is RoadTripRecomp-<version>-Windows-x64.zip. The disc check compares the image with the Redump dump.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 26
- Last commit
- 2026-10-11
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- A USA SLUS-20398 image as CUE/BIN, ISO, or CHD.
- License: GNU GPL version 3.0. Third-party notices ship with the apps and include LGPL, MIT, BSD, zlib, Apache-2.0, and SIL OFL.
Cite
BibTeX
@misc{road-trip-recomp,
title = {{Road Trip Adventure: a PlayStation 2 recompilation}},
howpublished = {\url{https://github.com/silentsudin/RoadTripAdventure-recomp}},
url = {https://github.com/silentsudin/RoadTripAdventure-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/road-trip-recomp/}}
}Plain text
Road Trip Adventure: a PlayStation 2 recompilation. https://github.com/silentsudin/RoadTripAdventure-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/road-trip-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · silentsudin/RoadTripAdventure-recomp · Revision 0f6d361
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