Case study
Resident Evil: Code: Veronica X — decompiling the GameCube release
This is a work-in-progress decompilation of Resident Evil: Code: Veronica X for the GameCube. The supported version is GCDE08, the USA release. The player copies a disc image into orig/GCDE08, then runs python configure.py and ninja.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 38
- Last commit
- 2026-08-05
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Windows uses Python and ninja. macOS uses ninja and wine-crossover. Linux uses ninja. Accepted disc formats include ISO, RVZ, WIA, WBFS, CISO, NFS, GCZ, and TGC.
- The README names no license.
Cite
BibTeX
@misc{recvx-gc-decomp,
title = {{Resident Evil: Code: Veronica X — decompiling the GameCube release}},
howpublished = {\url{https://github.com/fmil95/recvx-gc-decomp}},
url = {https://github.com/fmil95/recvx-gc-decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/recvx-gc-decomp/}}
}Plain text
Resident Evil: Code: Veronica X — decompiling the GameCube release. https://github.com/fmil95/recvx-gc-decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/recvx-gc-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · fmil95/recvx-gc-decomp · Revision 556f897
More in Games
- Retro-Sonic 3D: a decompilation with an SDL/OpenGL renderer · Case study
- Reverse-Engineering Azel RPG: decompilation notes for Panzer Dragoon Saga · Case study
- Rewritten: a functional reconstruction of Minecraft Xbox 360 Title Update 2 · Case study
- Rhythm Heaven Fever: Wii decompilation · Case study
- Rhythm Heaven: in-progress Nintendo DS decompilation · Case study
- Ridge Racer 64: a ROM-splitting decompilation attempt · Case study