Star on GitHubStar2.4k stars

Case study

Resident Evil: Code: Veronica X — decompiling the GameCube release

This is a work-in-progress decompilation of Resident Evil: Code: Veronica X for the GameCube. The supported version is GCDE08, the USA release. The player copies a disc image into orig/GCDE08, then runs python configure.py and ninja.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
38
Last commit
2026-08-05
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows uses Python and ninja. macOS uses ninja and wine-crossover. Linux uses ninja. Accepted disc formats include ISO, RVZ, WIA, WBFS, CISO, NFS, GCZ, and TGC.
  • The README names no license.

Cite

BibTeX

@misc{recvx-gc-decomp,
  title = {{Resident Evil: Code: Veronica X — decompiling the GameCube release}},
  howpublished = {\url{https://github.com/fmil95/recvx-gc-decomp}},
  url = {https://github.com/fmil95/recvx-gc-decomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/recvx-gc-decomp/}}
}

Plain text

Resident Evil: Code: Veronica X — decompiling the GameCube release. https://github.com/fmil95/recvx-gc-decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/recvx-gc-decomp/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · fmil95/recvx-gc-decomp · Revision 556f897

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab