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Case study

Rampage Arcade: Z80 disassembly and graphics decoding

Rampage Arcade studies the Z80 program ROM of the 1986 MCR-3 arcade game, covering startup, input, sound, sprites, level decoding and hardware interaction. Python scripts and a batch file convert graphics from user-supplied ROMs into images.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2025-06-04
Language
Python

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Python 3 and Pillow are required for graphics conversion.
  • Prerequisites: Supply the original Rampage arcade ROM files.
  • Limits: The disassembly is described as mostly commented.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{rampage-arcade-disassembly-case,
  title = {{Rampage Arcade: Z80 disassembly and graphics decoding}},
  howpublished = {\url{https://github.com/mikeybabes/Rampage}},
  url = {https://github.com/mikeybabes/Rampage},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/rampage-arcade-disassembly-case/}}
}

Plain text

Rampage Arcade: Z80 disassembly and graphics decoding. https://github.com/mikeybabes/Rampage (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rampage-arcade-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mikeybabes/Rampage · Revision 07571ee

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