Case study
Rampage Arcade: Z80 disassembly and graphics decoding
Rampage Arcade studies the Z80 program ROM of the 1986 MCR-3 arcade game, covering startup, input, sound, sprites, level decoding and hardware interaction. Python scripts and a batch file convert graphics from user-supplied ROMs into images.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2025-06-04
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Python 3 and Pillow are required for graphics conversion.
- Prerequisites: Supply the original Rampage arcade ROM files.
- Limits: The disassembly is described as mostly commented.
- License: No licence file in the repository.
Cite
BibTeX
@misc{rampage-arcade-disassembly-case,
title = {{Rampage Arcade: Z80 disassembly and graphics decoding}},
howpublished = {\url{https://github.com/mikeybabes/Rampage}},
url = {https://github.com/mikeybabes/Rampage},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rampage-arcade-disassembly-case/}}
}Plain text
Rampage Arcade: Z80 disassembly and graphics decoding. https://github.com/mikeybabes/Rampage (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rampage-arcade-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mikeybabes/Rampage · Revision 07571ee
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