Case study
Phantasy Star Online Ver. 2: a hybrid Dreamcast matching decompilation
Phantasy Star Online Ver. 2 is being reconstructed from C/C++ and typed static data for its European Dreamcast release. Complete function ranges are compared with the decoded executable; unmatched code is supplied through fallback assembly generated from the user's dump. The author reports that the matching source covers part of the executable.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-11-06
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A matching European MK-5119350 V1.000 game dump is required.
- Prerequisites: Linux setup uses the pinned CodeWarrior for Dreamcast 2.4 compiler; some SDK units use Hitachi SHC.
- Limits: The author reports that much code remains fallback assembly and some data remains extracted from the dump.
- License: No licence file in the repository.
Cite
BibTeX
@misc{phantasy-star-online-ver-2-dreamcast-case,
title = {{Phantasy Star Online Ver. 2: a hybrid Dreamcast matching decompilation}},
howpublished = {\url{https://github.com/finalbillybong/pso_ver2_dc_decomp}},
url = {https://github.com/finalbillybong/pso_ver2_dc_decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/phantasy-star-online-ver-2-dreamcast-case/}}
}Plain text
Phantasy Star Online Ver. 2: a hybrid Dreamcast matching decompilation. https://github.com/finalbillybong/pso_ver2_dc_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/phantasy-star-online-ver-2-dreamcast-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · finalbillybong/pso_ver2_dc_decomp · Revision ff6f8e0
- docs/PROGRESS.md GitHub · finalbillybong/pso_ver2_dc_decomp · Revision ff6f8e0
More in Games
- Phantom Hourglass: an early-stage matching Nintendo DS decompilation · Case study
- Pikmin 2: a fully matched GameCube decompilation across five releases · Case study
- Pilotwings64Decomp: matching decompilation of Pilotwings 64 · Case study
- pokecrystal: a matching Pokémon Crystal disassembly · Case study
- pokered: a matching Pokémon Red and Blue disassembly · Case study
- pokerevo: PAL Wii game decompilation · Case study