Case study
OpenTTD: recreating Transport Tycoon Deluxe
OpenTTD recreates Transport Tycoon Deluxe as an open-source transport simulation game, aiming to mimic the original while adding features. It runs with free OpenGFX, OpenSFX and OpenMSX data sets, or with graphics, sound and music files copied from the user's original game.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 8.5k
- Last commit
- 2026-11-09
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires additional graphics and sound files: free data sets or files from an original Transport Tycoon Deluxe copy.
- Scope: Actively supported platforms are Linux, macOS and Windows.
- License: GPL-2.0 license for OpenTTD, with separately licensed third-party components.
Cite
BibTeX
@misc{openttd-case,
title = {{OpenTTD: recreating Transport Tycoon Deluxe}},
howpublished = {\url{https://github.com/OpenTTD/OpenTTD}},
url = {https://github.com/OpenTTD/OpenTTD},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/openttd-case/}}
}Plain text
OpenTTD: recreating Transport Tycoon Deluxe. https://github.com/OpenTTD/OpenTTD (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openttd-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · OpenTTD/OpenTTD · Revision 4821907
More in Games
- OpenUG2: a Need for Speed: Underground 2 engine reimplementation · Case study
- OpenUT2k4: recreating Unreal Tournament 2004 in Unreal Engine 5.8 · Case study
- OpenVIII: a C# engine reconstruction of Final Fantasy VIII · Case study
- OpenXcom: an open-source clone of X-COM: UFO Defense and Terror from the Deep · Case study
- OpenXeen: rebuilding the World of Xeen engine in Java · Case study
- OpenXvT: X-Wing vs. TIE Fighter reimplementation · Case study