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Case study

oot-vc: decompiling the Wii Virtual Console N64 emulator

oot-vc reconstructs the N64 emulator used in Wii Virtual Console releases of Ocarina of Time, Super Mario 64, and Mario Kart 64. It builds against a user-extracted content1.app and provides DOL and function diffing tools, with work mainly focused on the Japanese Ocarina of Time release.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
95
Last commit
2026-09-06
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Extract content1.app from the Wii Virtual Console WAD for the chosen version.
  • Git, Ninja, and Python 3 are required; macOS or non-x86 Linux also requires Wine.
  • The decompilation is in progress and mainly targets oot-j.

Cite

BibTeX

@misc{oot-vc-case,
  title = {{oot-vc: decompiling the Wii Virtual Console N64 emulator}},
  howpublished = {\url{https://github.com/zeldaret/oot-vc}},
  url = {https://github.com/zeldaret/oot-vc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/oot-vc-case/}}
}

Plain text

oot-vc: decompiling the Wii Virtual Console N64 emulator. https://github.com/zeldaret/oot-vc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/oot-vc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · zeldaret/oot-vc · Revision 6fee076

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