Case study
oot-vc: decompiling the Wii Virtual Console N64 emulator
oot-vc reconstructs the N64 emulator used in Wii Virtual Console releases of Ocarina of Time, Super Mario 64, and Mario Kart 64. It builds against a user-extracted content1.app and provides DOL and function diffing tools, with work mainly focused on the Japanese Ocarina of Time release.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 95
- Last commit
- 2026-09-06
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Extract content1.app from the Wii Virtual Console WAD for the chosen version.
- Git, Ninja, and Python 3 are required; macOS or non-x86 Linux also requires Wine.
- The decompilation is in progress and mainly targets oot-j.
Cite
BibTeX
@misc{oot-vc-case,
title = {{oot-vc: decompiling the Wii Virtual Console N64 emulator}},
howpublished = {\url{https://github.com/zeldaret/oot-vc}},
url = {https://github.com/zeldaret/oot-vc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/oot-vc-case/}}
}Plain text
oot-vc: decompiling the Wii Virtual Console N64 emulator. https://github.com/zeldaret/oot-vc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/oot-vc-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · zeldaret/oot-vc · Revision 6fee076
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