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Case study

NFL Street 2: an evidence-tracked GameCube matching decompilation

NFL Street 2 reconstructs C and C++ source for the USA GameCube release with a byte-identical executable as its goal. The build inserts reconstructed units into an original-object baseline and checks the resulting main.dol hash; a trial tool compares individual functions. Configuration files record names, unit boundaries and supporting evidence.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-11-06
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-owned NFL Street 2 GameCube disc image and extracted main.dol are required.
  • Prerequisites: The documented tools support Python 3.9 or newer on Linux x86-64 and macOS ARM64.
  • Limits: The matching source is still in progress; the hash-checked build retains original bytes for unreconstructed units.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{nfl-street-2-decomp-case,
  title = {{NFL Street 2: an evidence-tracked GameCube matching decompilation}},
  howpublished = {\url{https://github.com/mitsevox/nflstreet2}},
  url = {https://github.com/mitsevox/nflstreet2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/nfl-street-2-decomp-case/}}
}

Plain text

NFL Street 2: an evidence-tracked GameCube matching decompilation. https://github.com/mitsevox/nflstreet2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nfl-street-2-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mitsevox/nflstreet2 · Revision 1e35a5b
  2. config/GN7E69-rev0/README.md GitHub · mitsevox/nflstreet2 · Revision 1e35a5b

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