Case study
NFL Street 2: an evidence-tracked GameCube matching decompilation
NFL Street 2 reconstructs C and C++ source for the USA GameCube release with a byte-identical executable as its goal. The build inserts reconstructed units into an original-object baseline and checks the resulting main.dol hash; a trial tool compares individual functions. Configuration files record names, unit boundaries and supporting evidence.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 7
- Last commit
- 2026-11-06
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned NFL Street 2 GameCube disc image and extracted main.dol are required.
- Prerequisites: The documented tools support Python 3.9 or newer on Linux x86-64 and macOS ARM64.
- Limits: The matching source is still in progress; the hash-checked build retains original bytes for unreconstructed units.
- License: No licence file in the repository.
Cite
BibTeX
@misc{nfl-street-2-decomp-case,
title = {{NFL Street 2: an evidence-tracked GameCube matching decompilation}},
howpublished = {\url{https://github.com/mitsevox/nflstreet2}},
url = {https://github.com/mitsevox/nflstreet2},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/nfl-street-2-decomp-case/}}
}Plain text
NFL Street 2: an evidence-tracked GameCube matching decompilation. https://github.com/mitsevox/nflstreet2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nfl-street-2-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mitsevox/nflstreet2 · Revision 1e35a5b
- config/GN7E69-rev0/README.md GitHub · mitsevox/nflstreet2 · Revision 1e35a5b
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