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Case study

mm5sound: translating the Mega Man 5 sound driver to C++

mm5sound translates Mega Man 5's 6502 assembly sound driver into C++ while retaining ROM addresses near related code. Its comparison workflow builds register-write logs from the user's ROM and checks them against logs from NSFPlay.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
4
Last commit
2017-03-01
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide `Megaman V (U) [!].nes` as `mm5.nes` for the documented test build.
  • Prerequisites: GNU Make, g++, Lua, and NSFPlay are used by the documented build and comparison workflow.
  • Limits: Music data classes and a fully annotated disassembly remain on the roadmap.
  • License: MIT license.

Cite

BibTeX

@misc{mm5sound-case,
  title = {{mm5sound: translating the Mega Man 5 sound driver to C++}},
  howpublished = {\url{https://github.com/HertzDevil/mm5sound}},
  url = {https://github.com/HertzDevil/mm5sound},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mm5sound-case/}}
}

Plain text

mm5sound: translating the Mega Man 5 sound driver to C++. https://github.com/HertzDevil/mm5sound (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/mm5sound-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · HertzDevil/mm5sound · Revision 7bbc51b
  2. Makefile GitHub · HertzDevil/mm5sound · Revision 7bbc51b

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