Star on GitHubStar2.4k stars

Case study

Metroid II: an in-progress Game Boy disassembly

Metroid II reconstructs Metroid II: Return of Samus as Game Boy assembly across separate ROM banks. The project identifies a target ROM hash, names mgbdis as a disassembly tool and provides a make-based assembly build.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
20
Last commit
2021-11-08
Language
Assembly
License (GitHub)
MIT

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Requirements & limits

  • Prerequisites: A Game Boy assembly toolchain and make are needed for the build.
  • Limits: Setup instructions are unfinished, and the disassembly is a work in progress.
  • License: MIT license.

Cite

BibTeX

@misc{metroid-ii-disassembly-case,
  title = {{Metroid II: an in-progress Game Boy disassembly}},
  howpublished = {\url{https://github.com/Vashy777/metroid2}},
  url = {https://github.com/Vashy777/metroid2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/metroid-ii-disassembly-case/}}
}

Plain text

Metroid II: an in-progress Game Boy disassembly. https://github.com/Vashy777/metroid2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/metroid-ii-disassembly-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · Vashy777/metroid2 · Revision a892576
  2. Makefile GitHub · Vashy777/metroid2 · Revision a892576

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab