Case study
Metroid II: an in-progress Game Boy disassembly
Metroid II reconstructs Metroid II: Return of Samus as Game Boy assembly across separate ROM banks. The project identifies a target ROM hash, names mgbdis as a disassembly tool and provides a make-based assembly build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 20
- Last commit
- 2021-11-08
- Language
- Assembly
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A Game Boy assembly toolchain and make are needed for the build.
- Limits: Setup instructions are unfinished, and the disassembly is a work in progress.
- License: MIT license.
Cite
BibTeX
@misc{metroid-ii-disassembly-case,
title = {{Metroid II: an in-progress Game Boy disassembly}},
howpublished = {\url{https://github.com/Vashy777/metroid2}},
url = {https://github.com/Vashy777/metroid2},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/metroid-ii-disassembly-case/}}
}Plain text
Metroid II: an in-progress Game Boy disassembly. https://github.com/Vashy777/metroid2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/metroid-ii-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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