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Case study

Marvel vs. Capcom 2: matching PS2 decompilation and browser port

Marvel vs. Capcom 2 reconstructs the NTSC-U PS2 game's code as C checked byte for byte against the retail executable, then compiles that code for a WebAssembly and WebGL2 port. The author reports 99.93% code coverage, a byte-exact ELF rebuild and end-to-end browser play; desktop ports are planned.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
19
Last commit
2026-11-06
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained NTSC-U PS2 disc dump of SLUS-20486.
  • Prerequisites: Local matching builds require period Metrowerks and GCC toolchains supplied separately.
  • Limits: Desktop Windows, macOS and Linux ports are planned.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mvc2-ps2-decomp-case,
  title = {{Marvel vs. Capcom 2: matching PS2 decompilation and browser port}},
  howpublished = {\url{https://github.com/g-guthrie/mvc2-ps2-decomp}},
  url = {https://github.com/g-guthrie/mvc2-ps2-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mvc2-ps2-decomp-case/}}
}

Plain text

Marvel vs. Capcom 2: matching PS2 decompilation and browser port. https://github.com/g-guthrie/mvc2-ps2-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mvc2-ps2-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · g-guthrie/mvc2-ps2-decomp · Revision e02fe33

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