Case study
Marvel vs. Capcom 2: matching PS2 decompilation and browser port
Marvel vs. Capcom 2 reconstructs the NTSC-U PS2 game's code as C checked byte for byte against the retail executable, then compiles that code for a WebAssembly and WebGL2 port. The author reports 99.93% code coverage, a byte-exact ELF rebuild and end-to-end browser play; desktop ports are planned.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 19
- Last commit
- 2026-11-06
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained NTSC-U PS2 disc dump of SLUS-20486.
- Prerequisites: Local matching builds require period Metrowerks and GCC toolchains supplied separately.
- Limits: Desktop Windows, macOS and Linux ports are planned.
- License: No licence file in the repository.
Cite
BibTeX
@misc{mvc2-ps2-decomp-case,
title = {{Marvel vs. Capcom 2: matching PS2 decompilation and browser port}},
howpublished = {\url{https://github.com/g-guthrie/mvc2-ps2-decomp}},
url = {https://github.com/g-guthrie/mvc2-ps2-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mvc2-ps2-decomp-case/}}
}Plain text
Marvel vs. Capcom 2: matching PS2 decompilation and browser port. https://github.com/g-guthrie/mvc2-ps2-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mvc2-ps2-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · g-guthrie/mvc2-ps2-decomp · Revision e02fe33
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