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Case study

Libre40: a static-recompilation port of Army of Two: The 40th Day

Libre40 builds a native Windows host for the Xbox 360 release of Army of Two: The 40th Day using ReXGlue static recompilation. Its extraction and code-generation scripts use the player's disc image to produce local game files and recompiled source; the author reports playable single-player gameplay.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
4
Last commit
2026-07-01
Language
Python

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained Army of Two: The 40th Day Xbox 360 disc image is required.
  • Prerequisites: Windows, CMake 3.25+, Ninja, LLVM/Clang, Visual Studio 2022 Build Tools, Python 3 and the ReXGlue SDK are required.
  • Limits: Movies currently show a black screen; local and online multiplayer are being worked on.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{libre40-case,
  title = {{Libre40: a static-recompilation port of Army of Two: The 40th Day}},
  howpublished = {\url{https://github.com/automoto/Libre40}},
  url = {https://github.com/automoto/Libre40},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/libre40-case/}}
}

Plain text

Libre40: a static-recompilation port of Army of Two: The 40th Day. https://github.com/automoto/Libre40 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/libre40-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · automoto/Libre40 · Revision 497fac9
  2. docs/development.md GitHub · automoto/Libre40 · Revision 497fac9

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