Case study
LaiNES: cycle-level NES hardware emulation
LaiNES reconstructs NES console behavior in a cycle-level emulator. Its implementation models the 6502 CPU, PPU, audio hardware and common cartridge mappers, while technical notes describe timing the PPU at three steps per CPU cycle.
- Targets
- Firmware
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1.5k
- Last commit
- 2025-11-06
- Language
- C++
- License (GitHub)
- BSD-2-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Building requires SCons, a C++14 compiler, SDL2, SDL2-ttf and SDL2-image on a compatible Unix system.
- Limits: Mapper compatibility is limited to the listed implementations.
- License: Licensed under BSD-2-Clause.
Cite
BibTeX
@misc{laines-nes-emulation-case,
title = {{LaiNES: cycle-level NES hardware emulation}},
howpublished = {\url{https://github.com/AndreaOrru/LaiNES}},
url = {https://github.com/AndreaOrru/LaiNES},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/laines-nes-emulation-case/}}
}Plain text
LaiNES: cycle-level NES hardware emulation. https://github.com/AndreaOrru/LaiNES (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/laines-nes-emulation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · AndreaOrru/LaiNES · Revision 1f3d126
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