Case study
Inferno: implementing Dante audio networking
Inferno implements Dante audio networking on Linux from reverse-engineered protocol behavior. Its Rust components send and receive audio with Dante devices, while an ALSA virtual soundcard and a raw-audio pipe adapter expose streams to local applications.
- Targets
- Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 368
- Last commit
- 2026-09-08
- Language
- Rust
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires Linux, Rust and a clock synchronization daemon; the quick start calls for a modified Statime build.
- Prerequisites: ALSA use requires ALSA development libraries.
- Limits: The author describes the implementation as highly experimental and notes that guessed protocol behavior may fail in other setups.
- License: Component directories include GPL, AGPL and other license files.
Cite
BibTeX
@misc{inferno-dante-protocol-case,
title = {{Inferno: implementing Dante audio networking}},
howpublished = {\url{https://github.com/teodly/inferno}},
url = {https://github.com/teodly/inferno},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/inferno-dante-protocol-case/}}
}Plain text
Inferno: implementing Dante audio networking. https://github.com/teodly/inferno (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/inferno-dante-protocol-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · teodly/inferno · Revision 9767558
- Cargo.toml GitHub · teodly/inferno · Revision 9767558