# inFamous PC: a PlayStation 3 static recompilation for Windows

> inFamous PC builds a native Windows port of the European PlayStation 3 release of inFamous by statically recompiling its PPU and SPU code with ps3recomp. Its installer reads the player's disc, generates the code, applies game-specific patches and compiles the result.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/whompay/inFAMOUSreborn>
- Primary source: <https://github.com/whompay/inFAMOUSreborn/blob/2e9405c72408d28f505b6636a2f9cb6b6125aa85/README.md>
- Catalog page: <https://awesomerea.org/resources/infamous-pc-case/>
- Record JSON: <https://awesomerea.org/resources/infamous-pc-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/infamous-pc-case/index.md)

## Requirements & limits

- Own disc dump of the European inFamous release BCES00220.
- Windows 10 or 11, 64-bit, with a Direct3D 12 GPU and SSE4.1 CPU.
- Python 3.10+ and Visual Studio 2022 Build Tools with the C++ Clang component; RPCS3 is needed when only an encrypted EBOOT.BIN is available.

## Primary sources

1. <https://github.com/whompay/inFAMOUSreborn/blob/2e9405c72408d28f505b6636a2f9cb6b6125aa85/README.md>
2. <https://github.com/whompay/inFAMOUSreborn/blob/2e9405c72408d28f505b6636a2f9cb6b6125aa85/infamous-recomp/README.md>

## More in Games

- [Infinite Undiscovery Recomp: native Xbox 360 game recompilation](https://awesomerea.org/resources/infinite-undiscovery-recomp-case/index.md) · Case study
- [Initial D Arcade Stage 3: experimental NAOMI 2 static recompilation](https://awesomerea.org/resources/initial-d-arcade-stage-3/index.md) · Case study
- [International Rally Championship: an x86-to-C native recompilation](https://awesomerea.org/resources/international-rally-championship-recomp-case/index.md) · Case study
- [iPod Click Wheel Recomps: statically recompiling six iPod games](https://awesomerea.org/resources/ipod-clickwheel-recomps/index.md) · Case study
- [IsaacRecomp: translating Flash game bytecode to native C++](https://awesomerea.org/resources/isaacrecomp-case/index.md) · Case study
- [ISSD Native: recompiling International Superstar Soccer Deluxe](https://awesomerea.org/resources/issd-native/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
