Star on GitHubStar2.4k stars

Case study

Igor: interpreting the original Objetivo Uikokahonia executable

Igor runs the Spanish CD release of Igor: Objetivo Uikokahonia through an x86 decoder and interpreter built from analysis of the original executable. It extracts game data and replaces higher-level palette, display and input routines, with separate notes on the executable's structure.

Targets
Binary · Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
22
Last commit
2018-08-07
Language
C++
Status
Archived

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Requirements & limits

  • Prerequisites: Original Spanish CD files IGOR.DAT and IGOR.EXE, plus igor.bin.
  • Prerequisites: SDL, Vorbis, zlib and OpenGL for the documented Makefile build.
  • Limits: The author describes the program as a proof of concept; the original save/load screen is missing.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{igor-uikokahonia-case,
  title = {{Igor: interpreting the original Objetivo Uikokahonia executable}},
  howpublished = {\url{https://github.com/cyxx/igor}},
  url = {https://github.com/cyxx/igor},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/igor-uikokahonia-case/}}
}

Plain text

Igor: interpreting the original Objetivo Uikokahonia executable. https://github.com/cyxx/igor (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/igor-uikokahonia-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.TXT GitHub · cyxx/igor · Revision 3b645da
  2. docs/RE.md GitHub · cyxx/igor · Revision 3b645da

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab