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Case study

HarvestMoonSnesDecomp: matching Harvest Moon SNES source in C

This rewrites Harvest Moon for the SNES, USA, as C and checks every routine against the original. The progress line says 45,176 of 45,176 instructions and 778 of 778 routines match. The USA ROM SHA-256 is 73a3aa87ddd5ce5df5ba51292316f42b6e128280179b0a1b11b4dcddc17d4163. Release v0.2.0-beta runs on Windows, macOS 11 or newer, Linux x86-64, and Android 8 or newer. The Windows program is HarvestMoonNative.exe.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
31
Last commit
2026-11-04
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Windows runs build.bat. macOS runs build_mac.command. The Android package is built with build_android.bat on Windows.
  • License: PolyForm Noncommercial 1.0.0 for this repository's code.

Cite

BibTeX

@misc{harvest-moon-snes-c,
  title = {{HarvestMoonSnesDecomp: matching Harvest Moon SNES source in C}},
  howpublished = {\url{https://github.com/RodoLy/HarvestMoonSnesDecomp}},
  url = {https://github.com/RodoLy/HarvestMoonSnesDecomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/harvest-moon-snes-c/}}
}

Plain text

HarvestMoonSnesDecomp: matching Harvest Moon SNES source in C. https://github.com/RodoLy/HarvestMoonSnesDecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/harvest-moon-snes-c/

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Primary sources

  1. README.md GitHub · RodoLy/HarvestMoonSnesDecomp · Revision a368be0

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