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Case study

Harvest Moon GB Disassembly: reconstructing the Japanese Game Boy ROM

Harvest Moon GB Disassembly reconstructs the Japanese Game Boy release as banked assembly. The project tracks named labels and gives an MD5 reference for the compiled game while its disassembly remains in progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
5
Last commit
2026-10-21
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: RGBDS tools are required by the Makefile.
  • Limits: The disassembly is a work in progress; the author reports 106 of 12,637 labels have real names.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{harvest-moon-gb-disassembly-case,
  title = {{Harvest Moon GB Disassembly: reconstructing the Japanese Game Boy ROM}},
  howpublished = {\url{https://github.com/H0smax/HMGB-Disassembly}},
  url = {https://github.com/H0smax/HMGB-Disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/harvest-moon-gb-disassembly-case/}}
}

Plain text

Harvest Moon GB Disassembly: reconstructing the Japanese Game Boy ROM. https://github.com/H0smax/HMGB-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/harvest-moon-gb-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · H0smax/HMGB-Disassembly · Revision 620a0e0
  2. Makefile GitHub · H0smax/HMGB-Disassembly · Revision 620a0e0

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