Case study
guzzler-disasm: a commented game disassembly
guzzler-disasm documents a game through dissected, commented assembly and hardware, RAM and graphics definitions. Its Makefile builds a ROM from the disassembly, while a comparison script checks the result against the original. A planned web view for screens and sprites is marked TODO.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 0
- Last commit
- 2021-11-06
- Language
- Assembly
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: Place guzzler.sg in the tools/ and web/ directories.
- Limits: The web list of game screens and sprites is marked TODO.
- License: No licence file in the repository.
Cite
BibTeX
@misc{guzzler-disasm-case,
title = {{guzzler-disasm: a commented game disassembly}},
howpublished = {\url{https://github.com/vinheim3/guzzler-disasm}},
url = {https://github.com/vinheim3/guzzler-disasm},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/guzzler-disasm-case/}}
}Plain text
guzzler-disasm: a commented game disassembly. https://github.com/vinheim3/guzzler-disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/guzzler-disasm-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · vinheim3/guzzler-disasm · Revision 6118c32
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