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Case study

guzzler-disasm: a commented game disassembly

guzzler-disasm documents a game through dissected, commented assembly and hardware, RAM and graphics definitions. Its Makefile builds a ROM from the disassembly, while a comparison script checks the result against the original. A planned web view for screens and sprites is marked TODO.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
0
Last commit
2021-11-06
Language
Assembly

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Place guzzler.sg in the tools/ and web/ directories.
  • Limits: The web list of game screens and sprites is marked TODO.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{guzzler-disasm-case,
  title = {{guzzler-disasm: a commented game disassembly}},
  howpublished = {\url{https://github.com/vinheim3/guzzler-disasm}},
  url = {https://github.com/vinheim3/guzzler-disasm},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/guzzler-disasm-case/}}
}

Plain text

guzzler-disasm: a commented game disassembly. https://github.com/vinheim3/guzzler-disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/guzzler-disasm-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · vinheim3/guzzler-disasm · Revision 6118c32

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