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Tool

GameRoy

GameRoy is a Rust Game Boy emulator and debugger for the original DMG. It keeps the clock frequency, battery saves, save states, and rewind. The debugger shows disassembly, registers, and video RAM, and can break on read, write, jump, or execution. cargo run --release -p gameroy-native builds the Windows and Linux program. wasm-pack build --target web builds the browser version from the wasm directory. The Android port uses ./gradlew installDebug.

Targets
Game
Category
Debugging and dynamic analysis
Relationship
Foundation tool
Sources reviewed
Stars
314
Last commit
2025-01-02
Language
Rust
License (GitHub)
Apache-2.0

GitHub data as of 2026-11-09

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Requirements & limits

  • The Rust toolchain. Web builds also need wasm-pack. Android builds need the Android NDK.
  • License: Apache License 2.0 or MIT.

Cite

BibTeX

@misc{gameroy,
  title = {{GameRoy}},
  howpublished = {\url{https://github.com/Rodrigodd/gameroy}},
  url = {https://github.com/Rodrigodd/gameroy},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/gameroy/}}
}

Plain text

GameRoy. https://github.com/Rodrigodd/gameroy (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/gameroy/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Rodrigodd/gameroy · Revision a5acdc9

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