# FreeHeroes: a Heroes of Might and Magic III engine recreation

> FreeHeroes recreates Heroes of Might and Magic III in a C++ engine with a battle emulator and a one-time converter for original SoD, HotA and HD game resources. It can also start with substitute resources; the author describes the project as unfinished.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mapron/FreeHeroes>
- Primary source: <https://github.com/mapron/FreeHeroes/blob/01537e2a8f529285c43ffbda567c188450b0edbd/README.md>
- Catalog page: <https://awesomerea.org/resources/freeheroes-case/>
- Record JSON: <https://awesomerea.org/resources/freeheroes-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/freeheroes-case/index.md)

## Requirements & limits

- **Prerequisites:** Original Heroes III resources are recommended for improved visuals and can be converted once.
- **Prerequisites:** Building requires Qt 6.12, CMake 4.0 and a C++20 compiler.
- **Limits:** The author says the project is pre-alpha and may never be fully finished.
- **License:** Source code is MIT licensed; project images and audio are CC BY-SA 4.0.

## Primary sources

1. <https://github.com/mapron/FreeHeroes/blob/01537e2a8f529285c43ffbda567c188450b0edbd/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
