Case study
F.E.A.R. NX: statically recompiling the Xbox 360 game for Switch
F.E.A.R. NX statically recompiles the Xbox 360 release of F.E.A.R. from PowerPC to AArch64 for Nintendo Switch. A native Vulkan renderer runs through Mesa/NVK on Horizon, and the browser installer packages the user's supported Xbox 360 files locally.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 21
- Last commit
- 2026-11-06
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A supported Xbox 360 disc image or extracted folder with matching default.xex is required.
- Prerequisites: Switch Homebrew Menu title takeover mode is required.
- Limits: Only one executable revision is supported; first-time shader compilation may cause brief missing effects.
- License: Project and adapted renderer sources are GPL-3.0-or-later.
Cite
BibTeX
@misc{fear-nx-case,
title = {{F.E.A.R. NX: statically recompiling the Xbox 360 game for Switch}},
howpublished = {\url{https://github.com/infriker/fear-nx}},
url = {https://github.com/infriker/fear-nx},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/fear-nx-case/}}
}Plain text
F.E.A.R. NX: statically recompiling the Xbox 360 game for Switch. https://github.com/infriker/fear-nx (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fear-nx-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · infriker/fear-nx · Revision e2f52cd
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