Case study
DuckTales: a Game Boy disassembly
DuckTales of Disassembly provides assembly source for the Game Boy version of DuckTales. Its bank and data files can be assembled with RGBDS after graphics are extracted from a user's ROM and the Nintendo logo bytes are supplied.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2026-10-10
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A DuckTales Game Boy ROM is needed to extract graphics into Data/Graphics.
- Prerequisites: The Nintendo logo bytes at ROM offsets $0104–$0133 must be provided.
- Prerequisites: RGBDS version 1.0.1 is specified.
- License: No licence file in the repository.
Cite
BibTeX
@misc{ducktales-game-boy-disassembly-case,
title = {{DuckTales: a Game Boy disassembly}},
howpublished = {\url{https://github.com/RussianManSMWC/DuckTales-of-Disassembly-GB}},
url = {https://github.com/RussianManSMWC/DuckTales-of-Disassembly-GB},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ducktales-game-boy-disassembly-case/}}
}Plain text
DuckTales: a Game Boy disassembly. https://github.com/RussianManSMWC/DuckTales-of-Disassembly-GB (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ducktales-game-boy-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · RussianManSMWC/DuckTales-of-Disassembly-GB · Revision db11fdc
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