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Case study

Drakengard 3: a Windows port through static recompilation

Drakengard 3 Recompile translates the PS3 release of Drakengard 3 into native Windows x64 code and replaces platform services in a local runtime. It targets NPUB31251 version 1.01 and builds from the user's game files; the author reports intro, audio, menu and story-scene milestones, with controlled gameplay still unconfirmed.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
6
Last commit
2026-11-09
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows x64, original Drakengard 3 NPUB31251 version 1.01 files and locally generated PPU/SPU sources.
  • Limits: Gameplay with working controls is not yet confirmed; rendering stability and later performance remain in development.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{drakengard-3-recompile-case,
  title = {{Drakengard 3: a Windows port through static recompilation}},
  howpublished = {\url{https://github.com/k1gs/Drakengard3Recompile}},
  url = {https://github.com/k1gs/Drakengard3Recompile},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/drakengard-3-recompile-case/}}
}

Plain text

Drakengard 3: a Windows port through static recompilation. https://github.com/k1gs/Drakengard3Recompile (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/drakengard-3-recompile-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · k1gs/Drakengard3Recompile · Revision 5e67013

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