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Case study

Digimon World 2 PC port: native Windows and Linux builds

This runs Digimon World 2 for the PlayStation natively on Windows and Linux, built from the game's decompiled C. The disc is the USA release SLUS-01193, checked file by file. Game logic stays at 30 fps. The picture can be drawn at the monitor's refresh rate, and the 3D view can widen to 16:9.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
36
Last commit
2026-10-15
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Download DW2-PC-windows-x64.zip or DW2-PC-linux-x64.zip. The port builds a pack from the player's disc image and rejects a disc that does not match.
  • License: CC0 1.0.

Cite

BibTeX

@misc{digimon-world-2-pc,
  title = {{Digimon World 2 PC port: native Windows and Linux builds}},
  howpublished = {\url{https://github.com/Wyrelade/DW2-PC}},
  url = {https://github.com/Wyrelade/DW2-PC},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/digimon-world-2-pc/}}
}

Plain text

Digimon World 2 PC port: native Windows and Linux builds. https://github.com/Wyrelade/DW2-PC (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/digimon-world-2-pc/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Wyrelade/DW2-PC · Revision 1dbb32a

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