Case study
Digimon World 2 PC port: native Windows and Linux builds
This runs Digimon World 2 for the PlayStation natively on Windows and Linux, built from the game's decompiled C. The disc is the USA release SLUS-01193, checked file by file. Game logic stays at 30 fps. The picture can be drawn at the monitor's refresh rate, and the 3D view can widen to 16:9.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 36
- Last commit
- 2026-10-15
- Language
- C++
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Download DW2-PC-windows-x64.zip or DW2-PC-linux-x64.zip. The port builds a pack from the player's disc image and rejects a disc that does not match.
- License: CC0 1.0.
Cite
BibTeX
@misc{digimon-world-2-pc,
title = {{Digimon World 2 PC port: native Windows and Linux builds}},
howpublished = {\url{https://github.com/Wyrelade/DW2-PC}},
url = {https://github.com/Wyrelade/DW2-PC},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/digimon-world-2-pc/}}
}Plain text
Digimon World 2 PC port: native Windows and Linux builds. https://github.com/Wyrelade/DW2-PC (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/digimon-world-2-pc/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Wyrelade/DW2-PC · Revision 1dbb32a
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