Star on GitHubStar2.4k stars

Case study

D2MOO: reimplementation of Diablo II

D2MOO is a reimplementation of Diablo II with patching facilities for modders. The README says the project aims to stay close to the original game and does not yet provide bug fixes.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
206
Last commit
2026-11-02
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Using the project requires the original game assets and binaries.
  • Build with CMake and a C++ compiler that can produce Windows DLLs, such as Visual C++, and initialize the D2.Detours submodule.
  • License: MIT.

Cite

BibTeX

@misc{d2moo-case,
  title = {{D2MOO: reimplementation of Diablo II}},
  howpublished = {\url{https://github.com/ThePhrozenKeep/D2MOO}},
  url = {https://github.com/ThePhrozenKeep/D2MOO},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/d2moo-case/}}
}

Plain text

D2MOO: reimplementation of Diablo II. https://github.com/ThePhrozenKeep/D2MOO (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/d2moo-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · ThePhrozenKeep/D2MOO · Revision 4a60fca

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab